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Shiny Overworld – Devlog

Thursday previews of a new shader I’m working on that at the moment will only work in MC Preview 1.20.30.20 and later versions, this shader is intended to give you a more focused environment for real life lighting, just like give lighting or extra details to blocks that should have these details and not just look flat

​Color of the sky focused on that of real life

Here I will show you some images of what I mean by this and the different colors it has and how it looks really good or at least in my opinion

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​Textures with PBR and using heightmaps

This shader not only adds better lighting and sky, it also adds PBR textures (in some blocks) and also extra details using heightmaps and “mer” texture files

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Water 👍

Water 👍

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FD Support (Alpha)

Yeah,just as you read, FD will have support for this shader and will make FD have PBR textures (at the moment it is still in alpha state since there are still many more textures to be added)

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Some images of what it would look like playing it in first person

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Comments

What do you think of the addon? you can give us your opinions here!